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Rules

  1. Entry into the DreamEPL.com English Premiership Fantasy Game is free.
  2. Dreamteams must be selected from the squads published on the site at the time of the selection.
  3. Dreamteams may be altered online at www.dreamepl.com. Dreamteams will be given 1 transfer per match week allocated every Monday following a week in which there have been matches. Transfers operate on a "use them or lose them" basis and do not carry over from one week to the next. The weekly transfer allocation may fluctuate for periods during the season - announcements of such fluctuations will be made in our weekly email newsletter and on our website. Prior to Dreamteam registration transfers are unlimited.
  4. To request extra transfers for your Dreamteam(s), up to a maximum of 5 per week, you may send an SMS with the keyword TRANSFER <TEAM CODE> to 36686. You may find your team code displayed on the scoreboard located on the Fantasy Game page or on your MY PROFILE page. Upon successfully receiving the SMS the additional transfer will be credited to your Dreamteam online. The weekly transfer allocation may fluctuate for periods during the season - announcements of such fluctuations will be made in our weekly email newsletter and on our website. Prior to dreamteam registration transfers are unlimited.
  5. Entries which do not comply with competition terms and conditions may be ruled invalid. Entries are classified as subscriptions to the full functionality of www.dreamepl.com. They are not entries to a competition prize pool and do not have any claim at any time to any financial return.
  6. Each new Dreamteam is awarded a total of £100,000,000 worth of virtual money upon registration. This amount may vary during the tournament.
  7. Each fantasy Dreamteam will have 1 Goalkeeper, a minimum of 3 Defenders, 3 Midfielders and 1 Forward. You may have no more than 4 players from any one club on your Dreamteam at any one time.
  8. The following formations are permitted: 3-4-3, 4-3-3, 4-4-2, 5-4-1, 5-3-2, 3-5-2
  9. Points will be awarded the day following matches as follows:
    ACTION GK DF MF FW
    goal +8 +6 +5 +4
    clean sheet +5 +4 0 0
    man of the match +5 +5 +5 +5
    assist +4 +3 +2 +2
    appearance (incl. subs) +1 +1 +1 +1
    conceded goals -1 -1 0 0
    own goal 0 0 0 0
    short sub appearance 0 0 0 0
    yellow card -1 -1 -1 -1
    straight red card -3 -3 -3 -3
    Key GK - goalkeeper  DF - defender  MF - midfielder  FW - forward

    Substitutes must play for at least 30 minutes of a match to be awarded appearance points, but will receive all other relevant points for their position. A player given a red card as a result of a 2nd yellow card will be awarded a total of -2 points for the red card, whereas a straight red card will score -3 points.

    Scores will be bound to the match reports of the Organiser's Data Provider and will only be altered on a unilateral decision by the Organiser. The final scores will be those as calculated at the end of the English Premiership season taking into account all match reports and documentated alterations. The Organiser's decision on scoring is final and no formal correspondance will be entered into, although the online forum allows for a transparant discussion of score issues between the organiser and all registered users.

  10. Recording of Dreamteams
    Dreamteam compositions will be recorded 30 minutes prior to kick-off of the first match on every matchday and only those records will be used to attribute points relating to matches. Matchdays are defined as days when there is at least one Premiership match, and are based on kick-off times in GMT time, which is 8 hours behind Malaysian time. Although changes are allowed at all times only the recorded Dreamteam compositions will stand for each match on a matchday. Dreamteam compositions will be recorded at the following times (all times are Malaysian local time):
    Matchday Time Matchday Time
    Sat 22 November 2008 10:30PM Tue 20 January 2009 03:30AM
    Sun 23 November 2008 09:00PM Wed 28 January 2009 03:15AM
    Tue 25 November 2008 03:30AM Thu 29 January 2009 03:15AM
    Sat 29 November 2008 10:30PM Sat 31 January 2009 08:15PM
    Sun 30 November 2008 09:00PM Sun 1 February 2009 09:00PM
    Tue 2 December 2008 03:30AM Tue 3 February 2009 03:30AM
    Sat 6 December 2008 08:15PM Sat 7 February 2009 10:30PM
    Sun 7 December 2008 10:30PM Sat 21 February 2009 10:30PM
    Tue 9 December 2008 03:30AM Sat 28 February 2009 10:30PM
    Sat 13 December 2008 08:15PM Wed 4 March 2009 03:15AM
    Sun 14 December 2008 09:00PM Thu 5 March 2009 03:15AM
    Sat 20 December 2008 10:30PM Sat 14 March 2009 10:30PM
    Sun 21 December 2008 09:00PM Sat 21 March 2009 10:30PM
    Tue 23 December 2008 03:30AM Sat 4 April 2009 09:30PM
    Fri 26 December 2008 08:15PM Sun 5 April 2009 09:30PM
    Sun 28 December 2008 07:30PM Sat 11 April 2009 09:30PM
    Tue 30 December 2008 03:30AM Sat 18 April 2009 09:30PM
    Wed 31 December 2008 03:30AM Sat 25 April 2009 09:30PM
    Sat 10 January 2009 08:15PM Sat 2 May 2009 09:30PM
    Sun 11 January 2009 09:00PM Sat 9 May 2009 09:30PM
    Sat 17 January 2009 10:30PM Sat 16 May 2009 09:30PM
    Sun 18 January 2009 09:00PM Sun 24 May 2009 10:30PM
  11. If any player retires or fails to take part in the English Premiership, for any reason, no points will be awarded and no replacements can be nominated on paper entries by those who have selected the player concerned.
  12. Scoring - Users accumulate points based on the performance (as defined above) of the players in their dreamteam. Accumulated points are grouped into gameweeks. Gameweeks are defined as all matches played between each Saturday and the following Friday inclusive, the dates of which can be seen below. Users' top 10 highest scoring gameweeks are used to determine their average score and the Overall Leaderboard reflects the best performing dreamteams based on this average score. This scoring system allows anyone who joins the game during any particular gameweek during the season a fair chance of winning prizes. For more information on prizes and an example of how the average scoring system works go to our PRIZES page.
    Gameweek Start End
    1 Sat 15 Nov 2008 Fri 21 Nov 2008
    2 Sat 22 Nov 2008 Fri 28 Nov 2008
    3 Sat 29 Nov 2008 Fri 5 Dec 2008
    4 Sat 6 Dec 2008 Fri 12 Dec 2008
    5 Sat 13 Dec 2008 Fri 19 Dec 2008
    6 Sat 20 Dec 2008 Fri 26 Dec 2008
    7 Sat 27 Dec 2008 Fri 2 Jan 2009
    8 Sat 10 Jan 2009 Fri 16 Jan 2009
    9 Sat 17 Jan 2009 Fri 23 Jan 2009
    10 Sat 24 Jan 2009 Fri 30 Jan 2009
    11 Sat 31 Jan 2009 Fri 6 Feb 2009
    12 Sat 7 Feb 2009 Fri 13 Feb 2009
    13 Sat 21 Feb 2009 Fri 27 Feb 2009
    14 Sat 28 Feb 2009 Fri 6 Mar 2009
    15 Sat 14 Mar 2009 Fri 20 Mar 2009
    16 Sat 21 Mar 2009 Fri 27 Mar 2009
    17 Sat 4 Apr 2009 Fri 10 Apr 2009
    18 Sat 11 Apr 2009 Fri 17 Apr 2009
    19 Sat 18 Apr 2009 Fri 24 Apr 2009
    20 Sat 25 Apr 2009 Fri 1 May 2009
    21 Sat 2 May 2009 Fri 8 May 2009
    22 Sat 9 May 2009 Fri 15 May 2009
    23 Sat 16 May 2009 Fri 22 May 2009
    24 Sat 23 May 2009 Fri 29 May 2009
  13. Winners - The overall winners will be the managers of the most successful Dreamteams - i.e. the Dreamteam which has amassed the most points after the English Premiership season ends.

    In the event of a tie the player with the greater bank balance within the game will be considered the winner. If this does not resolve a tie the first prize may be shared between winning Dreamteam managers. Overall winner(s) will be required to take part in publicity activity related to this promotion.

  14. Entrants must keep a record of their entry details - these cannot be re-supplied.
  15. The organisers reserve the right to reject Dreamteam names considered to be offensive or inappropriate. As detection of abusive names occurs, the organisers will rule the Dreamteam invalid.
  16. Only results of completed matches will count in the Dreamteam competition.
  17. The organiser's decision is final and no correspondance will be entered into.
  18. The organiser reserves the right to rule a Dreamteam or set of Dreamteams invalid when strong suspicion exists that a user has knowingly broken the playing rules, or has attempted to alter Dreamteam data by any means other than those provided for within the game.
  19. In the event of data corruption the organiser reserves the right to restore the data to the latest valid back-up available and calculate the scores as permitted by such back-up.